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Expressive Pulse

Expressive Pulse

Expressive Pulse

Card Set Type Rarity
Unstable Power Common


Level Cost Targetting Details
0 2 Other Gain 2 slowed.

At the start of your turn, gain a blue pulse. Every 3 pulses, add a random skill card to hand. It gains transient, expend and costs 2 less.

1 2 Other Gain 1 slowed.

At the start of your turn, gain a blue pulse. Every 3 pulses, add a random skill card to hand. It gains transient, expend and costs 2 less.