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Battle Trance: Difference between revisions

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|<span style='color:#ffff00'>1</span>
|<span style='color:#ffff00'>1</span>
|Other
|Other
|Whenever you <i>prime</i> a combo and have under <b>6</b> regeneration, gain <b><span style='color:#00e600'>1</span></b> <u>r</u>egeneration.
|Whenever you <i>prime</i> a combo and have under <b>5</b> regeneration, gain <b><span style='color:#00e600'>1</span></b> <u>r</u>egeneration.
Otherwise, gain <b>1</b> strength until end of turn.
Otherwise, gain <b>1</b> strength until end of turn.
|-
|-
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|Other
|Other
|<i><u>I</u>ntrinsic</i>.
|<i><u>I</u>ntrinsic</i>.
Whenever you <i>prime</i> a combo and have under <b>6</b> regeneration, gain <b><span style='color:#00e600'>1</span></b> <u>r</u>egeneration.
Whenever you <i>prime</i> a combo and have under <b>5</b> regeneration, gain <b><span style='color:#00e600'>1</span></b> <u>r</u>egeneration.
Otherwise, gain <b>1</b> strength until end of turn.
Otherwise, gain <b>1</b> strength until end of turn.
|}
|}

Latest revision as of 20:52, 21 December 2023

Battle Trance

Battle Trance

Card Set Type Rarity
Monk Power Rare


Level Cost Targetting Details
0 1 Other Whenever you prime a combo and have under 5 regeneration, gain 1 regeneration.

Otherwise, gain 1 strength until end of turn.

1 1 Other Intrinsic.

Whenever you prime a combo and have under 5 regeneration, gain 1 regeneration. Otherwise, gain 1 strength until end of turn.